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<title>The Eye Tribe</title>
<subtitle>Developer Forum</subtitle>
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<updated>2015-03-16T10:27:59+02:00</updated>

<author><name><![CDATA[The Eye Tribe]]></name></author>
<id>http://theeyetribe.com/forum/feed.php?f=25&amp;t=43</id>
<entry>
<author><name><![CDATA[8484hui@gmail.com]]></name></author>
<updated>2015-03-16T10:27:59+02:00</updated>
<published>2015-03-16T10:27:59+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=1866#p1866</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=1866#p1866"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=1866#p1866"><![CDATA[
Hi everyone,<br /><br />i have a question to ask, how and what application you all program the eyetribe tracker using c++ coding? I am doing a project that requires track eye positioning on the computer screen, to know how long the eye stay at which part of the screen. So don't mind somebody can help me out.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=7607">skata8484hui@gmail.com</a> — 16 Mar 2015, 10:27</p><hr />
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</entry>
<entry>
<author><name><![CDATA[Tingjie1005]]></name></author>
<updated>2014-09-22T09:05:10+02:00</updated>
<published>2014-09-22T09:05:10+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=1409#p1409</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=1409#p1409"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=1409#p1409"><![CDATA[
Hi,<br /> <br />I have followed the above steps.<br /><br /><dl class="codebox"><dt>Code: </dt><dd><code>/******  MyGaze.h  ******/<br />#ifndef _MY_GAZE_<br />#define _MY_GAZE_<br /><br />#include &lt;gazeapi.h&gt;<br />#include &lt;windows.h&gt;<br />#include &lt;iostream&gt;<br /><br />using namespace std;<br /><br />class MyGaze : public gtl::IGazeListener<br />{<br />public:<br />   MyGaze();<br />   ~MyGaze();<br /><br />   void on_gaze_data( gtl::GazeData const &amp;gazeData );<br /><br />private:<br />   gtl::GazeApi mApi;<br />};<br /><br />#endif<br /><br />/******MyGaze.cpp******/<br />#include &quot;MyGaze.h&quot;<br />MyGaze::MyGaze()<br />{<br />   // Connect to the server in push mode on the default TCP port (6555)<br />   if( mApi.connect( true ) )<br />   {<br />      // Enable GazeData notifications<br />      mApi.add_listener( *this );<br />      if ( mApi.is_connected() )<br />      {<br />         printf(&quot;Connected!!\n&quot;);<br /><br />                        // Set screen<br />         gtl::Screen screen;<br />         screen.set( 1, 1920, 1080, 0.5003, 0.2814 );<br />         mApi.set_screen( screen );<br />      }<br />   }<br />}<br /><br />MyGaze::~MyGaze()<br />{<br />   mApi.remove_listener( *this );<br />   mApi.disconnect();<br />}<br /><br />void MyGaze::on_gaze_data( gtl::GazeData const &amp; gazeData )<br />{<br />   printf( &quot;state = %d\n&quot;, gazeData.state );<br /><br />   if( gazeData.state &amp; gtl::GazeData::GD_STATE_TRACKING_GAZE )<br />   {<br />      gtl::Point2D const &amp; smoothedCoordinates = gazeData.avg;<br />    <br />                // Move GUI point, do hit-testing, log coordinates, etc.<br /><br />      Sleep(1000);<br />      gtl::Point2D const &amp; smoothedCoordinatesLeftEye = gazeData.lefteye.avg; // smoothed data from left eye<br />      gtl::Point2D const &amp; smoothedCoordinatesRightEye=gazeData.righteye.avg; // smoothed data from right eye<br /><br />      //center values for left and right eyes, respectively.<br />      cout &lt;&lt; &quot;x = &quot; &lt;&lt; (smoothedCoordinatesLeftEye.x+ smoothedCoordinatesRightEye.x)/2&lt;&lt; &quot; y = &quot; &lt;&lt; (smoothedCoordinatesLeftEye.y+smoothedCoordinatesRightEye.y)/2 &lt;&lt; endl;<br /><br />      printf( &quot;\n&quot; );<br />   }<br />}<br /><br />/******  Main.cpp  ******/<br />#include &lt;stdio.h&gt;<br />#include &quot;MyGaze.h&quot;<br /><br />int main()<br />{<br />   MyGaze myGaze;<br />   gtl::GazeData gazeData;<br /><br />   while (true)<br />   {<br />      Sleep(2000);<br />      //here you also can write the output function e.g. cout &lt;&lt;  or printf, of course, under the precondition of predefined coordinates variable in your class<br />      printf( &quot;\n-----------------------------------------------------\n&quot; );<br />   }<br /><br />   getchar();<br />   return 0;<br />}<br /></code></dd></dl><br /><br />I have some questions.<br /><br />1. Why the state of gazeData always becomes 4,6,8 or 16 suddenly and never returns to 7( there is GD_STATE_TRACKING_GAZE = 1 &lt;&lt; 0) ? When it happened, I have to run your UI or your C# sample simultaniously to do &quot;recalibration&quot; so that the console can output from value of coordinates again.<br /><br />2. When my project is running, does it have any problem that your EyeTribe UI or C# sample runs as well? <br /><br />3. Why the EyeTribe UI often stops suddenly? The figure of the eyes stays in the same place without moving ( the EyeTribe Server still connected ) and the values of coordinates are 0. I need to restart both of them and recalibrate the eye tribe.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=5304">skataTingjie1005</a> — 22 Sep 2014, 09:05</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[ryklin]]></name></author>
<updated>2014-04-24T05:16:41+02:00</updated>
<published>2014-04-24T05:16:41+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=817#p817</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=817#p817"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=817#p817"><![CDATA[
What is the name of the .lib file to link to? Where is it located?<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=3346">skataryklin</a> — 24 Apr 2014, 05:16</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[mingxinbit@gmail.com]]></name></author>
<updated>2014-02-28T19:53:30+02:00</updated>
<published>2014-02-28T19:53:30+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=445#p445</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=445#p445"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=445#p445"><![CDATA[
Hi Uril,<br /><br />It is my pleasure.<br /><br />Maybe we can further communication about your and my research.<br /><br />Currently, I plan to use the eye gaze to control robot movement. What about you?<br /><br />My E-mail: <!-- e --><a href="mailto:mingxinbit@gmail.com">mingxinbit@gmail.com</a><!-- e -->, we can discuss something through E-mail.<br /><br />I am now studying in Northeastern University at Boston.<br /><br />Thank you!<br /><br />MIngxin<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=2011">skatamingxinbit@gmail.com</a> — 28 Feb 2014, 19:53</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[uril]]></name></author>
<updated>2014-02-28T18:26:36+02:00</updated>
<published>2014-02-28T18:26:36+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=442#p442</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=442#p442"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=442#p442"><![CDATA[
Hi Mingxin,<br /><br />Thank you very much for your help. <br />I have tested your new method of using average of the right and the left eye and it works perfectly for me. <br />I work for the research.<br /><br /><br />Uril.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=1994">skatauril</a> — 28 Feb 2014, 18:26</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[uril]]></name></author>
<updated>2014-02-28T18:22:02+02:00</updated>
<published>2014-02-28T18:22:02+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=440#p440</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=440#p440"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=440#p440"><![CDATA[
Hi Mingxin,<br /><br />Thank you very much for your help. <br />I have tested your new method of using average of the right and the left eye  and it works perfectly for me. <br />I work for the research.<br /><br /><br />Uril.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=1994">skatauril</a> — 28 Feb 2014, 18:22</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[uril]]></name></author>
<updated>2014-02-28T00:05:50+02:00</updated>
<published>2014-02-28T00:05:50+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=433#p433</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=433#p433"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=433#p433"><![CDATA[
Hi Everyone,<br /><br />I have found declaration of class Engine.<br /><br />Thanks,<br /><br />uril.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=1994">skatauril</a> — 28 Feb 2014, 00:05</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[mingxinbit@gmail.com]]></name></author>
<updated>2014-02-27T21:55:52+02:00</updated>
<published>2014-02-27T21:55:52+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=432#p432</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=432#p432"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=432#p432"><![CDATA[
Hi,<br /><br />I made the same as your mistake as your code.<br /><br />I suggest you can re-make your code below:<br /><br /><dl class="codebox"><dt>Code: </dt><dd><code>using namespace std;<br /><br />// --- MyGaze definition<br />class MyGaze : public gtl::IGazeListener<br />{<br />public:<br />MyGaze();<br />~MyGaze();<br />private:<br />// IGazeListener<br />void on_gaze_data( gtl::GazeData const &amp; gaze_data );<br />private:<br />gtl::GazeApi m_api;<br />};<br /><br />// --- MyGaze implementation<br />MyGaze::MyGaze()<br />{<br />// Connect to the server in push mode on the default TCP port (6555)<br />if( m_api.connect( true ) )<br />{<br />// Enable GazeData notifications<br />m_api.add_listener( *this );<br />}<br />}<br /><br />MyGaze::~MyGaze()<br />{<br />m_api.remove_listener( *this );<br />m_api.disconnect();<br />}<br /><br />void MyGaze::on_gaze_data( gtl::GazeData const &amp; gaze_data )<br />{<br />if( gaze_data.state &amp; gtl::GazeData::GD_STATE_TRACKING_GAZE )<br />{<br />gtl::Point2D const &amp; smoothedCoordinates = gaze_data.avg;<br /><br />// Move GUI point, do hit-testing, log coordinates, etc.<br /><br />cout &lt;&lt; &quot;x = &quot; &lt;&lt; smoothedCoordinates.x &lt;&lt; &quot; y = &quot; &lt;&lt; smoothedCoordinates.y &lt;&lt; endl;<br />}<br />}<br /><br /><br />int main()<br />{<br /><br />MyGaze test;<br /><br />where (1)<br />{<br />here you also can write the output function e.g. cout &lt;&lt;  or printf, of course, under the precondition of predefined coordinates variable in your class<br />}<br /><br />return 0;<br />}<br /></code></dd></dl><br /><br />1. I found the console can not be output from value of coordinates, since your code just run once. You maybe seen your eye tracker run with IR light on, later it was shut down quickly. I guess the data is delayed due to device initialization, send data, etc, all need time so called delay, so your code on your computer run too fast to never be displayed on the console window. So, you'd better insert the loop code for not quit your running code, here I used while (1), above code. In this case, you will see data and work well.<br /><br />2. If you follow above and operate well, maybe you can check the smoothed data from  smoothedCoordinates.x. As for me I always captured error data which are the value -107374176. I have no idea for this problem, and I have posted the message in this forum, maybe you have visited there.<br /><br />3. Today, I have tested another method to capture the gaze data. Through the review of the code, I changed the method for capturing x and Y coordinates as can be seen follows: <br /><br /><dl class="codebox"><dt>Code: </dt><dd><code>void MyGaze::on_gaze_data( gtl::GazeData const &amp; gaze_data )<br />{<br />if( gaze_data.state &amp; gtl::GazeData::GD_STATE_TRACKING_GAZE )<br />{<br />gtl::Point2D const &amp; smoothedCoordinatesLeftEye = gaze_data.lefteye.avg; // smoothed data from left eye<br />gtl::Point2D const &amp; smoothedCoordinatesRightEye=gaze_data.righteye.avg; // smoothed data from right eye<br /><br />LeftEyeX=smoothedCoordinatesLeftEye.x;<br />LeftEyeY=smoothedCoordinatesLeftEye.y;<br />      <br />RightEyeX=smoothedCoordinatesRightEye.x;<br />RightEyeY=smoothedCoordinatesRightEye.y;<br /><br />// Move GUI point, do hit-testing, log coordinates, etc.<br />cout &lt;&lt; &quot;x = &quot; &lt;&lt; (LeftEyeX+ RightEyeX)/2&lt;&lt; &quot; y = &quot; &lt;&lt; (LeftEyeY+RightEyeY)/2 &lt;&lt; endl; //center values for left and right eyes, respectively.<br />}<br />}<br /></code></dd></dl><br /><br />At least, I had a good result. More than that, I input the captured gaze data (coordinates) set into cursor positions for successful controlling cursor movement. I think it is cool, the smoothed data is very stable. Maybe you can have a try.<br /><br />By the way, what's your application for? Research or else?<br /><br />Is that clear?<br /><br />I hope hear your sound.<br /><br />Thank you!<br /><br />Mingxin<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=2011">skatamingxinbit@gmail.com</a> — 27 Feb 2014, 21:55</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[uril]]></name></author>
<updated>2014-02-27T21:19:45+02:00</updated>
<published>2014-02-27T21:19:45+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=431#p431</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=431#p431"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=431#p431"><![CDATA[
Hi Everyone,<br /><br />It is clear. <br />Please see below:<br /><br />#include &quot;stdafx.h&quot;<br />#include &quot;gazeapi.h&quot;<br />#include &lt;iostream&gt;<br /> <br /><br />using namespace std;<br /><br />// --- MyGaze definition<br />class MyGaze : public gtl::IGazeListener<br />{<br />    public:<br />        MyGaze();<br />        ~MyGaze();<br />    private:<br />        // IGazeListener<br />        void on_gaze_data( gtl::GazeData const &amp; gaze_data );<br />    private:<br />        gtl::GazeApi m_api;<br />};<br /><br />// --- MyGaze implementation<br />MyGaze::MyGaze()<br />{<br />    // Connect to the server in push mode on the default TCP port (6555)<br />    if( m_api.connect( true ) )<br />    {<br />        // Enable GazeData notifications<br />        m_api.add_listener( *this );<br />    }<br />}<br /><br />MyGaze::~MyGaze()<br />{<br />    m_api.remove_listener( *this );<br />    m_api.disconnect();<br />}<br /><br />void MyGaze::on_gaze_data( gtl::GazeData const &amp; gaze_data )<br />{<br />if( gaze_data.state &amp; gtl::GazeData::GD_STATE_TRACKING_GAZE )<br />    {<br />        gtl::Point2D const &amp; smoothedCoordinates = gaze_data.avg;<br /><br />        // Move GUI point, do hit-testing, log coordinates, etc.<br /><br />cout &lt;&lt; &quot;x = &quot; &lt;&lt; smoothedCoordinates.x &lt;&lt; &quot; y = &quot; &lt;&lt; smoothedCoordinates.y &lt;&lt; endl;<br />    }<br />}<br /><br /><br />int main()<br />{<br /><br />MyGaze test;<br /><br /><br />return 0;<br />}<br /><br />I don't see X any Y coordinates inside console output.<br />Is it possible that the server and the client have different software versions?  For example I have been using server software since January.<br />I see declaration of &quot;class engine&quot; in gazeapi.h  but where your define this class.<br /><br />Thank you,<br /><br />Uril.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=1994">skatauril</a> — 27 Feb 2014, 21:19</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[mingxinbit@gmail.com]]></name></author>
<updated>2014-02-26T21:39:18+02:00</updated>
<published>2014-02-26T21:39:18+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=429#p429</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=429#p429"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=429#p429"><![CDATA[
I have researched this code.<br /><br />In fact, I think it is very easy to operate.<br /><br />Maybe you first build a new project e.g console application program, then add MyGaze Class and header files into your project.<br /><br />It is very interesting, their connect function for linking server was put with the Class Constructor function. <br /><br />In this case, you can define a object for this class, like this:<br /><br /><dl class="codebox"><dt>Code: </dt><dd><code>MyGaze _mygaze</code></dd></dl><br /><br />Then the Class Constructor function can be run, and you will see your eye tracker is running.<br /><br />As for gaze data, you need not to do anything. If the connect correct, then add_listener function run, about this function's application, they provided a introduction:<br /><dl class="codebox"><dt>Code: </dt><dd><code>/** Add an IGazeListener to the GazeApi.<br />         *<br />         * \param&#91;in&#93; listener The IGazeListener listener to be added.<br />         * \sa remove_listener(IGazeListener &amp; listener).<br />         */<br />        void add_listener(IGazeListener &amp; listener);<br /></code></dd></dl><br /><br />As for me, I think it looks like a sniffer function, if new data is calculated, then gaze data will be return through CallBack function, as follows:<br /><br /><dl class="codebox"><dt>Code: </dt><dd><code> /** A notification call back indicating that a new GazeData frame is available. <br />         * Implementing classes should update themselves accordingly if needed.<br />         * Register for updates through GazeApi::add_listener(IGazeListener &amp; listener)<br /> \param&#91;in&#93; gazeData Latest GazeData frame processed by Tracker Server<br /> */<br />        virtual void on_gaze_data(gtl::GazeData const &amp; gaze_data) = 0;<br /></code></dd></dl><br /><br />Is that clear?<br /><br />Thank you!<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=2011">skatamingxinbit@gmail.com</a> — 26 Feb 2014, 21:39</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[uril]]></name></author>
<updated>2014-02-26T19:19:03+02:00</updated>
<published>2014-02-26T19:19:03+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=427#p427</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=427#p427"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=427#p427"><![CDATA[
Hi Everyone,<br /><br />I have copied  all  files from GitHub C++ directory directly into my Visual C++ project, installed boost  and successfully compiled and linked using your example from <!-- m --><a class="postlink" href="http://dev.theeyetribe.com/tutorial/">http://dev.theeyetribe.com/tutorial/</a><!-- m --> link.<br /><br />I have added diagnostic line  to function on_gaze_data from MyGaze class to see if I getting data from the server.  In the main function I have declared MyGaze class. <br /><br />Unfortunately I could not get data from the server. Did I do something wrong? <br /><br />Any help will be appreciated?<br /><br />Uril.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=1994">skatauril</a> — 26 Feb 2014, 19:19</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Martin]]></name></author>
<updated>2014-01-30T15:19:07+02:00</updated>
<published>2014-01-30T15:19:07+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=218#p218</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=218#p218"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=218#p218"><![CDATA[
The C++ SDK has been <a href="https://github.com/EyeTribe/tet-cpp-client" class="postlink">published on Github</a>. <br /><br />Please let us know what you think. <br /><br />Enjoy!<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=117">skataMartin</a> — 30 Jan 2014, 15:19</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Henrik]]></name></author>
<updated>2014-01-22T17:42:50+02:00</updated>
<published>2014-01-22T17:42:50+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=179#p179</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=179#p179"/>
<title type="html"><![CDATA[Re: C++ EXAMPLE FOR EYE TRACKING]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=179#p179"><![CDATA[
Hi uril,<br /><br />The C++ SDK client will be available early next week.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=119">skataHenrik</a> — 22 Jan 2014, 17:42</p><hr />
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<entry>
<author><name><![CDATA[uril]]></name></author>
<updated>2014-01-21T02:24:16+02:00</updated>
<published>2014-01-21T02:24:16+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=166#p166</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=166#p166"/>
<title type="html"><![CDATA[Re: C++ example for Eye tracking device]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=166#p166"><![CDATA[
Hi Everyone,<br /><br />I have a C++ project which involves showing an image on the screen and reading the  X and Y coordinate from the Eye tracking device.  I have downloaded SDK from the Eye Tribe link.<br />I have a couple questions:  <br />      1. Does anyone know which C++ Jason library I can use in order to communicate with the Eye tracking device.<br />      2.  Can anyone provide me with a simple C++ example.<br />      3. I am using Windows 7 and Visual Studio C++ Express. Which libraries should I link with my project  in order to compile it? Can I use g++ mingw compiler?<br /><br />Any help will be appreciated!<br /> <br />Thank you,<br /><br />Uril.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=1994">skatauril</a> — 21 Jan 2014, 02:24</p><hr />
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</entry>
<entry>
<author><name><![CDATA[Martin]]></name></author>
<updated>2014-01-21T01:58:54+02:00</updated>
<published>2014-01-21T01:58:54+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=165#p165</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=165#p165"/>
<title type="html"><![CDATA[Re: C++ example for Eye tracking device]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=43&amp;p=165#p165"><![CDATA[
Hi Uril,<br /><br />We're having a release meeting tomorrow, aiming at shipping the c++ examples soon. Sorry to keep you waiting.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=117">skataMartin</a> — 21 Jan 2014, 01:58</p><hr />
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