100% CPU usage while not tracking
Posted: 20 Jan 2015, 17:48
Actually, this is a bug report for the eyeTribe server. (Is there a better place to make this report?)
I make the following observations:
* while the tracker is successfully tracking both my eyes, the server utilizes 2-5% of available CPU power.
* while the tracker is searching for my eyes, the serer utilizes 100% of available CPU power.
* if I throttle the server process to 25% CPU usage (through processor affinity) it appears to work equally well.
I conclude that a lot of processing cycles are wasted by the server.
This is a big issue for me personally, since I run the server from a tablet that normally cannot use AC power. Setting CPU affinity is only a partial solution, since I feel the processing needed is lower than 25% in my tablet's case.
I make the following observations:
* while the tracker is successfully tracking both my eyes, the server utilizes 2-5% of available CPU power.
* while the tracker is searching for my eyes, the serer utilizes 100% of available CPU power.
* if I throttle the server process to 25% CPU usage (through processor affinity) it appears to work equally well.
I conclude that a lot of processing cycles are wasted by the server.
This is a big issue for me personally, since I run the server from a tablet that normally cannot use AC power. Setting CPU affinity is only a partial solution, since I feel the processing needed is lower than 25% in my tablet's case.