EyeTribe Server
Download from developer website (login needed)
Developer kit
EyeTribe Unity Dev Kit (recommended)
Legacy Demos
GazeCam provides an example of how to calibrate and interact with a 3D scene using the EyeTribe Dev Kit. Developed for Unity 4.3.3. (not maintained)
AngryEyeBots provides an example of how to modify the controls of an real-time action game to use gaze input instead. Developed for Unity 4.3.3. (not maintained)
Nightmares provides another example of how the game controls of an action game can be altered to use gaze input. Developed for Unity 4.6. (not maintained)
AirCraft provides an example of how an flight simulator can be controlled using gaze input. Developed for Unity 5.0. (not maintained)
Build Instructions
Instructions to start a new Unity project:
- 1. Create a new project in Unity
2. Set Build Settings to Windows or Mac Standalone
3. Download and copy the latest EyeTribe C# SDK to './Assets/Plugins/'
4. Change settings to Player Settings -> Windows -> Other Setting -> Api Compatibility -> .NET 2.0